SDGM 560

Look-Dev for Set Dress Objects

Some stuff I want to work on still is the spatula, the handle is too thin and the top is too shiny. I also want to work on the shader for the butter. I was attempting to have the butter inside of a wrapper but was having a lot of issues with the translucency and subsurface in the folds. Currently it is just a single mesh with subsurface applied. Overall the Butter is also a bit too perfect right now, I feel it needs to be roughed up a bit.

Luke Midgley