SDGM 560

First Pass Render of Set Dress

This is a first render of our set dress. There are a lot of issues we noticed but we wanted to test using zdefocus which isn’t really working here. There’s a couple issues as well. There’s a flash of red, this is a dropped frame issue. Then there’s an issue with a dark line on the glass bowl. This appears to be an issue with the camera projection and AiShadowCatcher, it goes black off of screen and then reflects into the glass and the metal on the mixer. We just wanted to get a sense of the set dressing but we will probably aim to do our shadows in a separate pass, but this will be something we will refine as we go.

Luke Midgley