SDGM 560

Final Submission version and Breakdown

This was mostly just final tweaking of the comp. Cleaning up some mistakes and adding in some little adjustments here in there. If I had more time what I would do is probably revisit the objects. Look into pushing the texturing further, Also adding some small details. There was talk about adding a subtle flower layer for the car to drive over. I would maybe look into further set dressing such as adding objects and details (such as a power cord or pile of flower), and also possibly maybe going as far as making the whole scene CG.

Luke Midgley